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Parche de seguridad para el unreal 1

Ya que Epic se nego a hacer los parches de los bugs para preventir los ataques Ddos,Winged Unicorn y Zura nos informan de la salida de Kerberos,un mod de seguridad server-side.


Este mod cuenta con las siguientes especificaciones:

Mutator solution: it can be combined with any game type and any other server mods running simultaneously.
Pure server-side mod: the client does NOT need to download anything nor does even know that there's a security running.
Ban list may ban IP or IP range.
Ban blocks a client before PreLogin, so banned clients can't even download stuff from server and thus causing lag.
Bans may block the client's server query as well so the server becomes invisible to the banned client.
Automatic logging of IPs and names (IP ranges supported too).
Special handling for DoS attacks (fast query attack + fast connect attack), which result in automatic ban.
Special handling for DDoS attacks (fast query attack + fast connect attack), which result in a temporary block of all new connections.
Special handling for multiple fast logins, resulting in a DoS attacks and thus in automatic ban.
Remote admin control.
Fixed UDP server query mod to block DoS request on server's query port.
Logging of banned login requests and/or query requests.
Additional server rules to display at advanced game clients (GameSpy, QTracker).
Player rules may report bots, spectators and cameras additional to real players.
Auto-closing multiple connections to same player to avoid server lag with reconnecting fast client computers.
Server->client download maybe disabled completely or partly (restricted by max. package size) during game play.

Fuente:Planetunreal

401
19 Jul 2004, 20:37
#1

el nombre del parche es chulo, Kerberos, el perro guardían de las puertas del infierno no ? !

19 Jul 2004, 21:16
#2

1#ese es cerbero

20 Jul 2004, 01:08
#3

sucio

22 Jul 2004, 11:20
#4

Kerberos es el nombre que se usa para denominar un protocolo de comunicaciones seguro de red ( www.google.com/search?hl=en&lr=&i... )

24 Jul 2004, 13:53
#5

Uy, el Unreal 1... ¿dónde andará? por aki lo tengo

28 Ago 2004, 18:18
#6

#4 sasto

#5 yo lo tengo de la woodoo 3 3500

#Topic: como el mod valla por "tickets"... juas

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