ReadMe for DM-Cyberspace for Unreal Tournament
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               Title: DM-Cyberspace
            Filename: DM-Cyberspace.zip
              Author: Michal 'Axeminister' Jarochowski
       eMail Address: jubiler007@o2.pl
        Release Date: 19 oct 2007
             Version: final

Credits:
Vladimir Golovin, DrEvil and Junes Designz for textures. Found at www.filterforge.com

To QbaQuest for the idea

And to "The Ghost That Walks" for awesome "Blindsided" track.

Other levels by author:
CTF-Damned
DM-Redbolt
CTF-See
DM-Alcoran

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Play Information
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                Game: Unreal Tournament
          Level Name: DM-Cyberspace
           Game Type: Deathmatch
            Botmatch: Yes
       Single Player: No
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: Yes
        New Mutators: No

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Construction
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                Base: Built from scratch
          Build Time: about 4 days
   Ideal Playercount: 4 - 8
      Editor(s) Used: Unreal Ed 2.0
          Known Bugs: Bots don't use teleports

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Installation
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Unzip DM-Cyberspace.zip.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open DM-Cyberspace in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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Another step in my UED 2.0 skills. While makeing a map I always learn something new.
This time I it was botpathing on a map with lots of floors and low gravity. Also creating floating platforms. Also check out my new hypnotising skyzone and fancy shmancy teleport effect :)
Map itself is cubic but it is meant to be like this. Theres no place for smooth curves in cyberspace.

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Author's Notes
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Map uses fog. If you don't have it turned on go to Advanced options -> Rendering -> yourSoftwareRendering -> VolumetricLighting -> set to True

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Copyright / Permissions
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This level is copyright 2007, by Michal 'Axeminister' Jarochowski.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by 
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal 
Tournament logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/