General-information-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Title-=-=-=-=-=: CTF-e10-Balau
Version-=-=-=-=: 1.0
Release-date=-=: 02 november 2006
Filename=-=-=-=: ctf-e10-balau.rar, containing: 
                 ctf-e10-balau.unr
                 ctf-e10-balau.nfo (yes, you're correct. This file).
                 ctf-e10-balau.sfv
Author=-=-=-=-=: tjen
E-mail=Address=: N/A, you can find tjen on irc, quakenet.
Thanks=-=-=-=-=: Those people know :)

Map-information-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Description-=-=: Unreal Tournament '99 map for (insta) Capture The Flag (CTF)
Known=bugs=-=-=: In the 'central area' some graphics card apparently have 
                 difficulties with some brushes. Cause: Not known, result: black 
                 areas, solution: not known.

What=to-do=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Open ctf-e10-balau.rar and copy/move ctf-e10-balau.unr to ..\ut\maps

Author's=note-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

In (very) short:
A medium-sized map (6-10 players) with multiple routes and some
near-sneaky routes from base to base and some trickjumping possibilities. In the 
map basic textures are used. This doesn't mean it's boring per definition. The 
actionlevel could be described as to vary between intense (ctf-anda(ction) alike) 
and mellow (ctf-lavagiant). But that depends on the number of players and
their skill. Usually it'll be an active map to play.

Copyright-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

No copyright what-so-ever (if you ask me). However: please leave the 
ctf-e10-balau.rar file, containing ctf-e10-balau.unr, ctf-e10-balau.nfo and 
ctf-e10-balau.sfv, in its original state and don't change the name of the map.

When modifying the map to have it re-released, please do contact tjen.

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