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Strike Force 1.70 ya disponible

Nueva versión del Strike Force.

Se instala sobre la versión 1.60 o 1.65.

Bájatelo desde aquí.

Lista completa de cambios:

Here is our brand new 1.70 build. This build introduces many new features and fixes previous bugs found in other versions. You must have SF V1.60 installed before you install this patch. This new build can be installed over 1.65 if you have previously installed that version, no need to remove anything.

Feature List Strike Force 1.70

# Maps
SFTDM-IslandBase
SFTDM-Recurso
SFTDM-Reservoir
SFTDM-ForWhomeTheBellTolls
SFTDM-Dogtown
SFDM-HavnJiesavrre
SFDM-Graffiti

# Weapons

- Tweaked guns for better perfomance
- Worked on M203 code for better MP performance
- Widow Maker, Steyr Aug, M203, Desert Eagle, Smoke Nades and HKG36 non-scoped added
- Weapons specs & position rebalanced
- Sniper rifles tweaked so they don't fire while crawling
- New sounds for smoke grenade and frag grenade
- Improved grenade and smoke grenade throwing code
- Made muzzle flashes for each weapon and added them all
- Added 2 more supersonic bullet flyby sounds
- Set up color tracer rounds for terrs & sf
- Scope wobble is increased if your running while zoomed it
- Doubled the spread of the shotgun's, so there isn't anymore shotgun sniping
- M203 has a messages added so you know what mode your in (grenade or normal)
- Shellshock effect when you're hit by a grenade and not killed. Ground shakes and ears ring
- New sound for claymore hand clacker
- Put in new scope textures for all sniper rifles
- Put a boot knife on every player so they always carry the knife

# Misc features

- New terroist skins
- New and faster online server browser
- Reduced online net lag
- Easter Eggs
- Delay on prone and firing
- New anit-cheat code
- Dual primary option which allows 2 primary weapons + 2 secondary weapons (server side)
- New knife animations for third person knife attacks
- Turned hat around on terrorist models
- Added the new night vision goggles
- Coded ladders for maps, sounds for each ladder (wood, metal, thin metal, thinwood)
- Zone triggers for different footsteps in maps
- Put in new crawling sounds
- During sprint you can aim your weapon to slow down
- New chat background screen
- Jump height increased to enable certain points to be reached in maps
- Ghost cam option added so player can ghost after they die (server side option)
- New 1.65 background screen put into game
- Characters now show their best weapon on character select screen
- Knife key added for quick draw of knife without having to cycle weapons
- New team skins completed and character models reworked

Traducido? como sería?

Traducido sería algo q posiblemente no quedase mu claro porque usa muchos términos específicos.

mm a mi me pasa una cosa un poko rara en el SF, el arma se me mete en las paredes y encima casí no me empano de como va coger las armas y tal y cual FAQ pliz !! o tendré q quedarme solo con el CS  y el TOPS

cawen, esta noticia la iba a poner yo karma roolZ

^STRIKE^ Force Roolzzz

ZobiekE eso pasa cuando dejas de lado 3dfx, ya que con mi antigua voodoo eso de k las paredes se tragaran las armas no pasaba (mierda nvidia >_<)

Tags
mod 220
release 78