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MapVote 3.02 ya disponible

La adición de una característica del VoteMap al  servidor es un elemento más funcional ahora. Hay muchos  cambios significativos en esta versión a la cual todos los admins del servidor deben prestar  atención.

Download MapVote 3.02 155.4 KB

Las caracterísiticas nuevas y los cambios son estos (en inglés):

3.01 Changes:


Added a Debug Logging option (to the mutator code) that logs extra code execution flow identification information to the log.
Fixed the Keybinder button on the Config tab.
Added a 20 tick delay in the processing of new players that join the server.
Changed the KeyBinder Window so that it is only opened if the player doesn`t have a hot key bound. Once he binds a key it will never pop up again.
Added a new "Reload Maps" button to the Admin tab window and moved the reloading of maps out of the "Save" button code. Now you can save configuration changes without reloading maps. This was a problem with servers that have a large number of maps, it would cause bad lag while reloading maps.


3.02 Changes:


Fixed the OtherGame type PreFixOverride option.
Added map name prefix swapping. This allows you to change the map prefix when displayed in the maplist. For example you could show all CTF-* maps as FLAG-*.
Added Debug config option to Admin window.
Added option to specify sorting with or with out prefixes.
Automatically closes admin window after reloading maps.
Added ability to load LMS, TDM, and DM maps at the same time. It changes the map names for TDM and LMS (ie , DM-Conveyor would become TDM-Conveyor and LMS-Conveyor)
Removed "show welcome window" check box from config window tab
Admin override that will allow an instant map changes and kicks by the server admin.
Added automatic suicide and disconnect if "AIMCHEAT" keybind is detected.
Change Eliminated maps names instead of removing them from the list. Displays them in red and prevents players from voting for them. Note: The admin can vote for them.
Limited history reports to 100 map names results to prevent lag
Detects Map Switch failure. Sometimes map switching fails because the server is missing a texture or music file that the map depends on. When this happened the server would keep retrying the map switch and end up in an infinite loop. If a map switch failure is detected then MapVote automatically select another map from the list at random and switch to it instead.
Included the new MapVoteHistoryX16 addon that allows you to keep your map history information separated for up to 16 servers on the same physical server.
Included the new ServerInfo UT web server addon that allows you to server up a single HTML page for the Welcome Window without web server software.

Podrias komentarlo a grandes rasgos en español k me pierdo entre tanta letra?, solo un pekeño komentaria na mas

si yo me e perdido en donde pone 3.0 1

jejeje asi tendremos cosas pal ut hasta ke nos jubilemos

O mas pero yo no me veo con 90 años … si llego jugando al ut3

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