Soporte para Voodoos y DD5.1 en la demo
He traducido el último mensaje de Mark Rein a los foros oficiales de Infogrames con las últimas novedades sobre la demo (1 o 2 semanas como mucho para sacar la demo).
Nota de dharana: Keroxen, ra, sir_ak, como esto era bastante importante me he tomado la libertad de ponerlo como noticia y borrar el topic. Espero que no os importe
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Hola amigos,
Aquí teneis una actualización del estado de UT2003
Las optimizaciones del rendimiento están saliendo bien. Cuando anunciamos originalmente UT2003 estabamos bastante seguros de que el hardware T&L y el rendering de 32-bit serían requisitos obligados para correr el juego. Esto cambia, puede ser que hayamos sido demasiado conservadores con estas especificaciones.
El mago residente de gráficos, Andrew Scheidecker, ha mejorado el rendimiento grafico muy bien y el guru del hardware Daniel Vogel, de algunamanera se las ha apañado para hacer que los 16 bits funcionen bastante bien y que el juego corra en tarjetas antiguas como TNT2 e incluso la famosa Voodoo3 de 3DFX.
Así que ya veis, Voodoo3 y Voodoo5 funcionaran con nuestro juego. Aquí está el problema: la compañía que fabrico estas tarjetas las ha apartado desu negocio, así que estas tarjetas no estarán oficialmente soportadas. Los drivers para Voodoo3 que hemos probado eran de un tercer fabricantede voodoofiles.com. Dan piensa que los drivers de Voodoo5 que ha probado son los que trae Windows2000, el SO de su maquina depruebas. No podemos garantizar a todo el mundo que tenga una Voodoo3/5 que el juego funcionará ni que el juego vaya a correr bien en su sistema. En nuestra maquina de prueba, un Athlon 1Ghz hicimos correr el juego de manera estable en Voodoo3 a unos 20 fps de media a 512x384 y 640x480, por supuesto, en 16 bits de color. La calidad visual era decente, no perfecta ya que había algunos defectos visuales, pero mejor eso que nada. La Voodoo5 fue capaz de dar el mismo rendimiento pero a 640x480 con 32 bits de color, y la calidad visual fue bastante buena. Una TNT2 alcanza mas o menos el mismo rendimiento pero a resoluciones mas bajas para TNT2 estabamos probando a 320x240 con 16 bits la mas baja de la escala. Incluso a estas resoluciones el juego es aun MUY divertido.
Estas cifras de rendimiento son medias tomadas mientras jugabamos. El fondo del asunto es que la gente con este tipo de tarjetas de video pueda ver por qué este juego es tan especial. Van a divertirse jugando y verán que actualizando sus sistemas tendrán mejor presentación.
El rendimiento de red está mejorado con respecto al UT original. El uso de ancho de banda ha sido reducido, cosa que ayudará particularmente a la gente que juegue con modems. También nos hemos centrado en optimizar la utilización de la CPU en los servidores. La IA y el codigo del juego va a experimentar mucha mejora y ajustes (tweaks). En este aspecto, el 10% final es la diferencia entre un buen juego y un juego fabuloso y, dije en
En el aspecto del sonido tenemos noticias sorprendentes. Los laboratorios Dolby nos ha informado hoy que estamos oficialmente certificados con Dolby Digital 5.1. UT2003 será uno de los primeros juegos para PC que vengan con autentico soporte Dolby Digital. Por supuesto esto requiere hardware que soporte DD5.1 que hoy en día incluye cualquier placa base Nvidia nForce pero más hardware está en camino. Dolby esta tan emocionado con esto como nosotros, el report que nos devolvieron decía que UT2003 tenía un encuadramiento (¿¿¿???) de 5 canales perfecto. Por supuesto en tarjetas como Sound Blaster Audigy entregamos un asombroso rendimiento 5.1 así que si no teneis Dolby Digital, tendréis sonido 5.1
una actualización previa del estado de UT2003, que va a ser un juego fabuloso.
En cuanto a la salida de la demo aun estamos a una semana mas o menos, quiza 2 semanas pero estamos haciendo buenos progresos y el juego estará entre nosotros realmente bien hecho.
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Genial dharana, ra, sir_ak, keroxen y demas. buen trabajo
Komo funcione en una voodoo5 me voy a akordar de alguien durante un buen tiempo.
Buen trabajito por al traduccion.
joas da pena con esa triste resolucion jejeje … yo tengo S.B 7.1 ya ves que si va a molar con estos sonidos y altavoces por todos laos jejej …
buenooo no quiero ser mal pensado pero esta reaccion repentina de Rein y cia con respecto al funcionamiento de las voodoo.. segun lo que decian los guiris por los foros, que no entendian porque habian bloqueado las voodoo 4/5 (ya que crackeando un dll se consigue desbloquear el uso de la voodoo) porque no era logico, estaba la posibilidad de que fuera un bug o algo o simplemente por ser una demo no completa no se no se..
No problemo dharana… Por cierto es una gran noticia para todos los de voodoo pero ahora queda ver como funciona a ver si esta tarde en una voodoo 4 4500 lo puedo provar y os digo algo
tu estudiar que tienes examen a las 15:30
y
sois unas putas baratas. os amo!
pues asi irá en una voodoo == LoL
pero al menos te haces una idea del juego
y si vale la pena actualizar ?? yo creo que si 
Pero que pasa kon las Savage4 las soportara? que tb hay gente kon esas targetas leches!!
con mi s3 virge del otro pc ira no? n_n
yo vendo una gfocre 2 max 400 si alguien la quiere ?? que me voy a comprar una g4
weno mark rein a posteado otra vez, lo queria traducir pero el puta es muy largo asi que lo pego en ingles. lo pondre por partes pa que no se ha tan pesado de leer:
parte 1:
Follow-up
SeanMO–> “Mark could you tell us what kind of FPS I will get with a Geforce 4ti 4400, AMD2100+ and 512 MBDDRram with everything MAXED” - No I can’t because I don’t have a system with that configuration. But when the demo comes out you can find out for yourself. Do you really think that system is going to run the game badly or that you’ll have to dial down all the details to play the game? That’s crazy. At E3 we showed the game on Athlon 1900’s with GeForce4 4600’s in them. Those were just about the best configurations (that you could actually buy in retail) available at the time of the show. We were offered lots of cool hardware but we turned down any hardware that consumers couldn’t buy. You could build an Athlon 1900 with an nForce motherboard, GeForce4 ti 4600, 512Mb of DDR Ram, a 60GB Maxtor hard drive and a CD-ROM Drive at Gamepc.com for about $1,700.
The numbers I released were from a system I do have. Your mileage will vary. The point of my post about Voodoo3/5 was to simply illustrate that is it possible to play the game on a system similarly equipped.
Parte 2
MrWolfmanAgain–> “do we realy want the pc to fall behind consoles by allowing low standards be be acceptable??? make our standards higher” WHAT???? This will be the most graphically advanced PC game yet released! None of the current consoles, with the exception of Xbox, could even come close to being able to handle this game. Xbox handles it at 640x480 with some of the details turned down. Also, you’ve called me a liar about 8 times and made speculative posts about what the frame rates would really be, even though I posted facts about my rather good personal experience on a machine we have here. I didn’t have any serious glitches or crashes when I played but the problem is that I don’t expect those third party drivers to work perfectly on everyones’ machines so I’m covering our bases and making sure people know that it’s worth a try to run our demo if they’ve got a Voodoo3 card and the newer drivers and if they do encounter glitches or crashes that’s probably indicative of their hardware/driver situation than of the game itself. I don’t think that should give you the right to spew venom all over this forum and call me a liar. Please stop doing that.
parte 3
Dufusyte–> you said: “translation: “The V3 frequently dipped below 10 fps.” You are wrong. I don’t recall framerates ever dropping anywhere near that low. If they did I would never have made this statement in the first place. The game remained smooth and playable throughout. I was just as shocked and impressed as I’m sure many of you are. I also thought it looked just fine. Let’s not forget the ultimate card to play UT on, when it shipped, was a 16-bit Voodoo3 3500. It looked GREAT on that card and UT2003 looks pretty good on it too. BTW, a lot of new computers in the last year or two came with TNT2 cards and people didn’t even realize it. Sometimes they were called Vanta or M64. These were Nvidia’s best selling chips! So, a LOT of people have these chips if they played UT and liked it then at least now they can try the UT2003 demo to see how it runs on their machines instead of being out of the game unless they upgrade.
MaybeStu–> 4:55PM Pacific time = 7:55PM my time and I didn’t actually get home until around 10:30PM. Everyone here and at DE is working VERY hard to get this game out.
parte 4
Rizax–> You said “You Voodoo guys are so die hard you dont know when to stop” - I think that’s unfair. Did you ever stop to consider that maybe some people don’t have a lot of money for computer upgrades? Maybe they bought a Voodoo 5 5000 or 5500 back in June ‘00 when it was launched and they want to get more life out of it. Don’t laugh but a Voodoo5 5500, in terms of fill-rate alone, outperforms several cards shipped this year! That’s not to say it will outperform all of them in our game (hardware T&L boosts performance considerably) but it will give you a decent performance and decent visuals none the less. Hey a GeForce 4 Ti 4200 or a Radeon 8500 would be a wonderful upgrade for folks like these but if I had a V5 5500 and a very limited computer upgrade budget I’d be happy with the game and consider maybe saving up for a DX9 (i.e. next generation) card instead so I could play DOOM III next year. For some people it might be buy the game or upgrade the computer - not both. If the demo runs well enough for them then they can buy the game and get some enjoyment out of their computer until they can afford to upgrade it. At that point they’ll know they’ve already got a game which takes full advantage of their upgrade.
The main point of this part of my status update was to point out that we were wrong with our early estimate that the game would not play at all on some of these lower-end cards. If the rest of the system is up to spec then these games can actually play pretty well on some of these cards. So what we want to do is encourage people with these kinds of cards to play the official demo when it gets released and judge for themselves if it runs well enough on their computers to consider buying it or if perhaps they like the game and want to upgrade their computers to get it a better presentation on their systems.
parte 5
Footboy–> Sorry but Voodoo Banshee won’t cut it. Voodoo3 is the minimum in the Voodoo family although a Voodoo2 SLI setup might theoretically work if it had a decent D3D driver.
Noah–> When we’re having our daily test games, and I have time to get involved, I usually play on my laptop (P4 1.7Ghz, GeForce 4 440 Go 32Mb - equavalent to GF4 MX) and it zips along wonderfully.
Sandmanfvr–> I’m sorry if you didn’t think I had fun playing the game on the TNT2 but I did. Maybe you wouldn’t. I wasn’t judging what you would think. I’m not one of those people hung up on playing the game with the details and resolution cranked up and the frame rate over ‘x’. I just care about the gameplay being smooth and the frame rate not jumping all over the place. I’ve played more than a few games this year that even with their details turned down run a lot worse on on higher-end computers than UT2003 does on the test machine with the TNT2. BTW, 512x384 resolution (which the TNT does in the high teens) doesn’t look terribly different than 640x480 which is an comparable resolution to what you see on a TV when you’re playing console games. Some of you guys really need to get over this need to crank up the resolution. UT2003 has more detail on the screen than any PC game yet released regardless of whether your screen is at 640x480 or 1600x1200. When this game is two years old there will probably be graphics cards out there than can play the game with everything cranked up and a ton of action on the screen at 1280x1024x32bit at 95fps. But there aren’t any machines like that right now just like there weren’t any machines that could do that for UT when it shipped. That doesn’t make the game any less than fun or ground-breaking than it is.
y final
Slayer–> No the demo does not come with the editor. You need to buy the full game to use the editor.
I closed this thread and started a new one called “answers to some of the posts about the status update”
weno a la proxima pondre el link solo pq es un rollo de post de los cojones
www.ina-community.com/forums/show…
www.ina-community.com/forums/show… esta es la dire completa
voodoo forever
en la parte 3 el tio dice que lo ha corrido con una voodoo 3 3500 oh my god!
no es posible que procesador tendra ke alomejor me va i todo 
Weno me parece de puta madre que por fin se decidan a arreglar el codigo para que funcione el juego con tarjetas 3dfx… Y a ver si realmente se aprovecha mas el ancho de banda! aunque un poco tarde no? ahora que tol mundo sesta pillando adsl… pero weno mas vale tarde que nunca!
MIERDA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA


Yo tengo una voodoo 2
Mark Rein
Epic Games Inc.
Registered: May 2000
Location:
Posts: 222
Shat,
If you buy the best rig you can today then are you going to forego playing tomorrow’s games on it because they won’t run at 1280x1024x32 at 95 fps? If your rig can run the hottest newest games with the most whiz-bang graphics but only at 800x600x32 at 45 fps are you going to feel cheated and not play those games? Do you want hot new games with more whiz-bang graphics to come out or do you want every game to continue to run at 95 fps on your rig no matter how old it is? I want to play new games. Heck if I have to run at 640x480 and turn things down to get smooth frame rates I’d rather have the smooth frame rates and enjoy the gameplay. If DOOM III came out today we’d all have to turn things down considerably and play at lower resolutions to get it to work smoothly on our machines - does that mean we should ignore it? Should we ask id to make it less impressive so we can run it at 1280x1024x32bps at 60 fps? Of course not. Many of us will upgrade by then and have rigs capable of playing it at decent frame rates when it comes out and eventually have rigs capable of playing it at awesome frame rates later on. That’s just the way it works. This fascination with a game not being good if it doesn’t play at 90 fps the day it comes out is silly in the case of a game people are likely to be playing for a long time like ours.
www.ina-community.com/forums/show…
uee ya tengo mi gforce 4 ti 4200 128 megas me va de lujo por suerte
Ya era hora , veis como al final si sirven , si es que un juego tendra mas exito si es mas compatible con mas tarjetas graficas , no con menos ..:)